Metal Storm also featured some levels that would scroll vertically. The game is littered with some very clever level design that plays to the gravity flipping mechanic. You could activate this feature at anytime, and the rest of the game was built to accommodate the feature. The game play is centered around a unique and forward-thinking mechanic that let you "flip" gravity. Though it is primarily focused on platforming, it often times feels more like a traditional shoot-em-up, and it is quite common to find yourself dodging storms of enemy fire. Despite these shortcomings, it was surprisingly groundbreaking in its approach to game mechanics, and has aged very gracefully for a NES game. It was also a brief title, it can be completed in very little time by an experienced player. It was released with precious little fanfare or marketing, and passed under most consumers' radar. Metal Storm was a very intriguing genre hybrid from near the end of the NES's glory years.
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